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WILL OWEN
VFX & TECHNICAL ART
Site Unseen Tools - The Camera Director
Site Unseen's most unique and visible technical feature is the multi-camera display. The very earliest prototypes of the game used...

Site Unseen Tools - The Multidimensional Selection Engine
Site Unseen is an exploration game where the player navigates up to 4 overlapping worlds at one time in order to solve a variety of...

Site Unseen Tools - Layer Manager
Site Unseen uses a series of layers to create the culling masks for each world's camera view. While this makes things easy to implement...

Innchanted Spell VFX
For Innchanted I created loads of different effects. I think my favorite are the the Wizard's spell attacks which are among the most...


Cryptid Photography System – Early Prototype
I’ve been slowly working towards making a Pokemon Snap! style game, and the first step for that is being able to check if a creature is...

EDNA Procedural Island Tool
As the sole artist working on EDNA, in order to develop worlds quickly I needed to come up with some tools that would allow me to...

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