top of page
WILL OWEN
VFX & TECHNICAL ART
Innchanted Spell VFX
For Innchanted I created loads of different effects. I think my favorite are the the Wizard's spell attacks which are among the most...
An Interactive Installation for the Capitol Theater
or the Capitol Theater’s restoration and re-opening, I was asked to help design an interactive display for the wall honoring the donors...
A Dynamic 2D Sky with Scene Lighting
EDNA is designed for some particularly low-end hardware, which means we can’t do a tonne with our lighting. I still wanted to have some...
An Early EDNA Prototype
Early on in EDNA’s development the artistic direction was significantly more complex than it’s current state. Early concepts involved...
Plasma Ball
A quick little plasma ball created in Shadergraph.
Highlighting Overlay
This is a quick method for highlighting objects in-game without the need for post-process outlining. When the player highlights an...
3D-Mapped Noise for Water
I’ve been working on a shader for EDNA which is applied to a dynamic water plane in the background. Using the interactive water object...
bottom of page